Industry ads aimed at promoting participation have the same theme, “Play Golf Because It’s Fun.” I disagree with the presentation, but admittedly it takes explanation. Fun is considered, light, enjoyable among other adjectives. Golf hasn’t been around for centuries evoking a unique passion because it’s “fun.” It’s hard and frustrating yet we come back sometimes—even ignoring weather we wouldn’t otherwise be outside in.
Because it’s rewarding! Not on the whole, that’s reserved for the very few who are excellent players. “Rewarding” for the masses will be a well-played hole, even a singular shot. We are rewarded in small victories, not mastery.
How then do we focus on the concept of reward? The answer falls into what we call course layout and must be championed by those organizations promoting the game—the PGA of America and the USGA. I’ll proceed with some typical examples with real data, not opinion.
This is data-centric: Years ago, the former Technical Director of the USGA reported that his study revealed an average driving distance of 192 yards. Who are the 192s? The short answer is they are the overall majority of players who play and financially support the game. Their brethren are not coming on board in numbers, and pure age analysis shows that they are a declining population, albeit with a huge reservoir that is retiring and could decide to play.
They love to watch the 300-yard drives of Tour players and marvel that the average iron into greens is an 8—albeit some 170 yards. Further, these iron shots are struck consistently, high, landing with spin allowing them to shoot for targets within the confines of the green.
The 192 group doesn’t hit 170-yard 8-irons. If they make that good swing, their 8-iron goes roughly 120, and rather than a spot on the green, they are trying to get on the putting surface.
What does this have to do with rewarding? I was recently asked to analyze a course that had installed forward tees, but something was off. The overall yardage was 5,900 par 70, which seemed perfect.
However, there were six holes in various forms of what follows: yardage 354, a 192-yard drive leaves 162 and in each case, it was a forced carry of 162 yards. The 192s don’t have a high soft shot that carries 162 plus yards. They may have an occasional low bullet that doesn’t hold, but the sensible play is to lay up.
This gets old and it’s not rewarding. If their second shot on forced carry holes was, say, 125 yards they would have a chance to hit a solid shot onto the green, and that’s rewarding. We 192s aren’t good enough to hit center face solid shots every time. Give us the chance that we’ll be rewarded with a birdie putt just some of the time and the experience is one that keeps us playing (“fun,” if you will, but more accurately defined).
Further, a 370-yard par 4 with a slightly downsloping fairway into a green wide open in the front—and again we have a chance to be rewarded.
It isn’t a simple distance issue: It’s an understanding of the concept of reward and setting one set of tees accordingly. Golf courses are fairway width, firmness, elevations, hazards and the list goes on. That’s why I say the good folks who promote the game need to embrace the concept. Produce guidelines on how to make courses rewarding.
Years ago, I was very fortunate to be able to play a few rounds with Lee Trevino, arguably one of the greatest ball strikers of all times. He didn’t play “the tees” he picked the ones he wanted, some forward, some back. I asked why and he said, “Barnyard, I just want to be able to hit shots to the green. I always did.” I never forgot his comment, but I didn’t appreciate the genius behind it until I came upon the concept of rewarding golf. It’s exactly what Lee was doing!
Of course, I’m just one small voice. The PGA of America and USGA are the leaders and it’s up to them to turn the concept of rewarding golf into a movement designed to increase participation.
The Wedge Guy: What you CAN learn from tour pros
I have frequently noted how the game the PGA Tour players play is, in most ways, a whole different game than we “mere mortal” recreational golfers play. They hit their drivers miles it seems. Their short games are borderline miraculous. And they get to play from perfect bunkers and putt on perfect greens every single week. And it lets them beat most courses into submission with scores of 20-plus under par.
The rest of us do not have their strength, of course, nor do we have the time to develop short game skills even close to theirs. And our greens are not the perfect surfaces they enjoy, nor do we have caddies, green-reading books, etc. So, we battle mightily to shoot our best scores, whether that be in the 70s, 90s, or higher.
There is no question that most PGA Tour players are high-level athletes, who train daily for both body strength and flexibility, as well as the specific skills to make a golf ball do what they intend it to. But even with all that, it is amazing how bad they can hit it sometimes and how mediocre (for them) the majority of their shots really are — or at least they were this week.
Watching the Wells Fargo event this weekend, you could really see how their games are – relatively speaking – very much like ours on a week-to-week basis.
What really stood out for me as I watched some of this event was so few shots that were awe-inspiring and so many that were really terrible. Rory even put his win in jeopardy with a horrible drive on the 18th, but a very smart decision and a functional recovery saved him. (The advantage of being able to muscle an 8-iron 195 yards out of deep rough and a tough lie is not to be slighted).
Of course, every one of these guys knocks the flag down with approach shots occasionally, if not frequently, but on a longer and tougher golf course, relative mediocrity was good enough to win.
If we can set these guys’ power differences aside, I think we all can learn from watching and seeing that even these players hit “big uglies” with amazing frequency. And that the “meat” of their tee-to-green games is keeping it in play when they face the occasional really tough golf course like Quail Hollow. Do you realize less than 20 of the best players in the world beat par for those 72 holes?
It has long been said that golf is a game of misses, and the player who “misses best” is likely to be “in the hunt” more often than not, and will win his or her share. That old idiom is as true for those of us trying to break 100 or 90 or 80 as it is for the guys trying to win on the PGA Tour each week.
Our “big numbers” happen for the same reasons as theirs do – a simply terrible shot or two at the wrong time. But because we do not have anywhere near their short game and recovery skills, we just do not “get away with” our big misses as frequently as they do.
So, what can you take away from that observation? I suggest this.
Play within your own reliable strength profile and skill set. Play for your average or typical shot, not your very best, whether that is a drive, approach shot, or short game recovery. And don’t expect a great shot to follow a bad one.
If, no, when you hit the “big miss,” accept that this hole can get away from you and turn into a double or worse, regroup, and stop the bleeding, so you can go on to the next hole.
We can be pretty darn sure Rory McIlroy was not thinking bogey on the 18th tee but changed his objective on the hole once he saw the lie his poor drive had found. It only took a bogey to secure his win, so that became a very acceptable outcome.
There’s a lesson for all of us in that.
Ways to Win: Horses for Courses – Rory McIlroy rides the Rors to another Quail Hollow win
Tell me if you’ve heard this before: Rory McIlroy wins at Quail Hollow. The new father broke his winless streak at a familiar course on Mother’s Day. McIlroy has been pretty vocal about how he is able to feed off the crowd and plays his best golf with an audience. Last week provided a familiar setting in a venue he has won twice before and a strong crowd, giving McIlroy just what he needed to break through and win again. A phenomenal feat given that, not long ago, he seemed completely lost, chasing distance based on Bryson DeChambeau’s unorthodox-but-effective progress. McIlroy is typically a player who separates himself from the field as a premier driver of the golf ball, however this week it was his consistency across all areas that won the tournament.
Using the Strokes Gained Stacked view from V1 Game shows that Rory actually gained the most strokes for the week in putting. Not typically known as a phenomenal putter, something about those Quail Hollow greens speaks to McIlroy where he finished the week third in strokes gained: putting (red above). He also hit his irons fairly well, gaining more than 3.6 strokes for the week on a typical PGA Tour field. Probably the most surprising category for McIlroy was actually driving, where he gained just 1.3 strokes for the week and finished 18th in the field. While McIlroy is typically more accurate with the driver, in this case, he sprayed the ball. Strokes gained: driving takes into account distance, accuracy, and the lie into which you hit the ball. McIlroy’s driving distance was still elite, finishing second in the field and averaging more than 325 yards as measured . However, when he missed, he missed in bad spots. McIlroy drove into recovery situations multiple times, causing lay-ups and punch-outs. He also drove into several bunkers causing difficult mid-range bunker shots. So, while driving distance is a quick way to add strokes gained, you have to avoid poor lies to take advantage and, unfortunately, McIlroy hurt himself there. This was particularly apparent on the 72nd hole where he pull-hooked a 3-wood into the hazard and almost cost himself the tournament.
It’s rare that a player wins a tour event without a truly standout category, but McIlroy won this week by being proficient in each category with a consistent performance. From a strokes gained perspective, he leaned on his putting, but even then, he had four three-putts on the week and left some room for improvement. He gained strokes from most distances but struggled on the long ones and from 16-20 feet. Overall, we saw good progress for McIlroy to putt as well as he did on the week.
McIlroy also had a good week with his irons, routinely giving himself opportunities to convert birdies where he tied for seventh-most in the field. When he did miss with his irons, he tended to miss short from most distances. His proximity to the hole was quite good, averaging below 30 feet from most distance buckets. That is surely a recipe to win.
When you add it all up, McIlroy showed little weakness last week. He was proficient in each category and relied on solid decision-making and routine pars while others made mistakes on the weekend. Sometimes, there is no need to be flashy, even for the best in the world. It was good to see McIlroy rejoin the winner’s circle and hopefully pull himself out from what has been a bit of a slump. Golf is better when McIlroy is winning.
If you want to build a consistent game like Rors, V1 Game can help you understand your weaknesses and get started on a journey to better golf. Download in the app store for free today.
Club Junkie: Fujikura MC Putter shaft review and cheap Amazon grips!
Fujikura’s new MC Putter shafts are PACKED with technology that you wouldn’t expect in a putter shaft. Graphite, metal, and rubber are fused together for an extremely consistent and great feeling putter shaft. Three models to fit any putter stroke out there!
Grips are in short supply right now, and there are some very cheap options on Amazon. I bought some with Prime delivery, and they aren’t as good as you would think.
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