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Two secrets to improve your ball flight

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In recent years, advances in golf technology have shown that there are many variables that go into a desired ball flight. Doppler radar launch monitors like FlightScope and Trackman have proven that the club face’s position at impact is responsible for a golf ball’s starting direction and the path of the club is responsible for the curvature of the ball.

In order to play a proper fade, for example, the club face will need be closed to the target line but open to the path of the club at impact. To play a draw, the orientations need to be the exact opposite: the club face is open to the target and closed to the path.

Understanding these ball flight laws is very important to owning your shot shape. After golfers have a good understanding of them, it’s time that they learn how to achieve their desired flight.

Two things I rarely hear discussed when it comes to curving the golf ball is hand path and the use of the ground during the swing. They are two keys that are vital to controlling the face angle and club path at impact.

Hand path is the direction that the hands move in the backswing and downswing. An easy way to think about it is to imagine a U-shaped arc on the inside of the golf club that sits directly under a players hands at address. Depending on the desired shot shape, the hands can move on the arc, outside the arc or inside the arc in the backswing. The hands can do the same thing in the downswing and at impact: they can move on, inside, or outside the arc depending on the desired shot shape.

How a player uses the ground during the swing also has a big influence on their body lines at impact. The movement of pressure from the ground up can be quite different for a golfer who hits a draw compared to one who fades the ball.

In one of my previous articles, I talked about ground forces in regards to the center of pressure (COP) and how player’s COP trace can affect his or her golf swing. I gave a generic example to help the everyday golfer. I’m now expanding on that to help the golfers improve their shot shape. Below I have listed some keys to help each player.

Fade Hand Path and COP Trace

Backswing

  • The hands move in front and away from the body.
  • The pressure will move between the balls of the feet and the toe of the trail foot as the player gets closer to the top of the backswing.

Downswing

  • The hands continue to work in front of the body, causing them to pull in closer to the body through impact.
  • Pressure will move towards the heel of the lead foot as the hand path moves in.

Below is an example of what the fade hand path looks like as shown by a very good fader of the ball, K.J. Choi.

KJ-Choi-TopKJ-Choi-Step2KJ-Choi-Impact

Here is the example of what this type of player would look like on a balance plate (at impact). The COP is in the lead heel as indicated by the red, orange, and yellow colors.

Fade COP

Again, this is a photo of impact, but if we backtrack and look at where the initial COP trace line begins (between both feet on graph) at the address position, you will find the line moves back and slightly up toward the ball of the foot at the top of the backswing (this is when the hands in the backswing would be moving away from the body). As the player begins the downswing (hands moving in front) and finally gets to the impact position (hands moving inside) you see the line move towards the lead heel.

Draw Hand Path and COP

Backswing

  • Hands move inside and close to the body.
  • Pressure moves between the ball of the foot and the heel in the trail foot as the player gets closer to the top of the backswing.

Downswing

  • Hands move deeper as the downswing is initiated with the hand path moving more outward through impact.
  • Pressure will shift forward as the pressure moves between the ball of the foot and toe in the lead leg.

Below is an example of what a draw hand path looks like as shown by a very good drawer of the golf ball, Charlie Wi.

CW31Charlie-Wi-Top1Charlie-Wi-Impact1

Below is the example of what the draw hand path would look like on a balance plate. You will see that the COP is in the ball of the foot/toe region. The pressure is indicated by the red, orange, and yellow colors.

Draw COP

This is a photo of impact, but if we backtrack and look at where the initial COP trace line begins (between both feet on the graph) at the address position, you will find the line moves back somewhere between the ball of the foot and heel (the hands are moving inward and staying close to the body). As the player begins the downswing (hands moving deeper behind body) and finally gets to the impact position (hands moving outward) you see the trace line moves outward as well.

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Bill Schmedes III is an award-winning PGA Class A member and Director of Instruction at Fiddler's Elbow Country Club in Bedminster, the largest golf facility in New Jersey. He has been named a "Top-25 Golf Instructor," and has been nominated for PGA Teacher of the Year and Golf Professional of the Year at both the PGA chapter and section levels. Bill was most recently nominated for Golf Digest's "Best Young Teachers in America" list, and has been privileged to work and study under several of the top golf coaches in the world. These coaches can all be found on the Top 100 & Top 50 lists. Bill has also worked with a handful of Top-20 Teachers under 40. He spent the last 2+ years working directly under Gary Gilchrist at his academy in Orlando, Fla. Bill was a Head Instructor/Coach and assisted Gary will his tour players on the PGA, LPGA, and European tours. Bill's eBook, The 5 Tour Fundamentals of Golf, can now be purchased on Amazon. It's unlike any golf instruction book you have ever read, and uncovers the TRUE fundamentals of golf using the tour player as the model.

12 Comments

12 Comments

  1. Anon

    Jul 7, 2014 at 11:53 am

    So correct me if I’m wrong, but to sum up the article, you basically finish more on your front heel to fade it, and front toes to draw it?

    • Bill Schmedes III

      Jul 8, 2014 at 10:26 pm

      For the fade, the hands are moving more inward, body lines are opening quicker (circular), and pressure is moving more towards the heel because of that at impact.

      For the draw, the hands are moving more outward, body lines are staying closed longer (lateral then circular), and pressure is moving more towards the ball of the foot (more centralized) at impact.

  2. Hellstorm

    Jul 5, 2014 at 9:15 pm

    I would say that my normal ball flight favors a draw, but I can’t hit it consistently. I have taught myself how to hit a fade pretty well and with a significant amount of power, but when I want to hit a draw on purpose, I really struggle. If I miss my fade, the result is a dead straight shot. If I miss my draw, it is a disaster snap hook. I think I just figured out why thanks to your explanation. I close my stance and close my clubface to the target. Thanks for the help. Now I got something to work on.

  3. S

    Jul 5, 2014 at 5:53 am

    Bill – What are some ways to get the hands more inside and deep if the desired shot is a draw? Does this get the hands behind the torso with the potential to get “stuck”?

    • Bill Schmedes

      Jul 5, 2014 at 8:15 am

      Thanks for the note. I’m big on mirror work allowing the player to get the feel with a visual to back up what they’re doing is correct. The hands can be deeper in the downswing and still be working with the body. I’ll have a player take their setup, then have them drop back foot back so the toe is off heel of front foot, then make 3/4 swings. This helps hand path get deeper but not stuck.

      Hope that helps. Thanks!

  4. Pingback: Two secrets to improve your ball flight - I'd Rather Be Golfing

  5. Pingback: Two secrets to improve your ball flight | Spacetimeandi.com

  6. AJ Novelli

    Jul 4, 2014 at 12:02 am

    Great article! Now time to get the high draw back into my game…

  7. Tom Stickney

    Jul 3, 2014 at 11:31 pm

    Like it!

    • Bill Schmedes

      Jul 4, 2014 at 2:01 pm

      Thanks Tom. I always enjoy your articles

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Instruction

TXG: Should you carry TWO DRIVERS? // Distance, Accuracy, Draw & Fade Setups

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Some of the best players in the world have been testing a two-driver setup for their bags. Does it make sense to play two drivers if they are set up for two different shot shapes? We test one driver setup for maximum distance and draw flight and another setup for accuracy and fade flight. See whether this could be an advantage for your game—and help you get off the tee better at your course!

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Fixing the shanks: How to stop shanking the golf ball (GolfWRX Explains)

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May you never be concerned about fixing the shanks! But if you’re begging the golf gods for guidance how to stop shanking the golf ball? Ready to offer up your first-born child for the wisdom how to stop shanking irons? Frantically asking Google how to never shank a golf ball again?

Fear not. We’ll get to drills to stop shanking irons shortly that are guaranteed to ingrain the proper feel and anti-shank action, but first, a brief discussion of what exactly a shank is (other than will-to-live crushing).

More often than not, a shank occurs when a player’s weight gets too far onto the toes, causing a lean forward. Instead of the center of the clubface striking the ball—as you intended at address—the hosel makes contact with your Titleist, and—cover your ears and guard your soul—a shank occurs.

How to stop shanking the golf ball

If you’ve ever experienced the dreaded hosel rocket departing your club at a 90-degree angle, you know how quickly confidence can evaporate and terror can set in.

Fortunately, the shanks are curable and largely preventable ailment. While there are drills to fix your fault you once the malady has taken hold, an ounce of prevention is worth a pound of cure.

How to stop shanking the golf ball

If you’re trying to understand how to stop shanking the golf ball, you need to understand where the ball makes contact with the club during a shank.

Fixing the shanks

To avoid shanking the golf ball, it’s important to lock in on some keys…

  • Have a proper setup and posture…Athletic posture, arms hang down, neither too bent over nor too upright, weight on the balls of the feet.
  • Keep your grip light and arms tension free…If 10 is a death grip of golf club and 1 is the club falling out of your hand, aim for a grip in the 4-6 range. Make sure your forearms aren’t clenched.
  • Maintain proper balance throughout the swing…50/50 weight to start (front foot/back foot). 60/40 at the top of the backswing. 90/10 at impact.
  • Avoid an excessively out-to-in or in-to-out swing path…Take the club straight back to start, rather than excessively inside (closer to the body) or outside (further away from the body).

The best drill to stop shanking the golf ball

Set up properly (as discussed above), flex your toes upward as you begin your swing and keep your chest high (maintain your spine angle) throughout the swing.

Other than those focal points, keep your brain free of any additional chatter, which only exacerbates shankitis.

(For more advice, be sure to check out what our friends at Me and My Golf have to say below)

Now you know how to stop shanking the golf ball and have the tools to never shank the golf ball again.

Praise the golf gods!

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Cameron Smith’s 3-month Covid-19 training block

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Whilst Covid-19 has presented countless grave health and economic challenges to the world’s population, it has also provided opportunity for many people to focus their attention on projects that they normally wouldn’t have time for.

Turns out PGA Tour players are no different, and in the case of Cameron Smith, we used the enforced break from competitive golf to undertake a very rare, uninterrupted 3 month block of strength training.

Cam plays 25-30 events a year spread across 4 continents and this presents a number of challenges to overcome from a training and programming perspective:

– Varying facilities

– Travel fatigue and jet lag

– Concerns around muscle soreness affecting ability to perform on course

– Physical and mental cost of competing

When combined, these challenges can often render even the most carefully planned training programs redundant. So whilst many golf fans were coming to terms with a prolonged absence of PGA Tour events, I was getting stuck into designing programs that would hopefully elicit the following outcomes for Cam:

– More muscle mass

– More strength

– More power

In a normal season, I’m hesitant to prescribe programs that focus on muscle gain, because the nature of the training volume tends to tighten Cam up (reduce his range of motion), reduce his club-head speed and elicit a lot of muscle soreness…..not an ideal combination for short term performance! But I knew in this case, we could get stuck into some higher volume work because we would have plenty of time to recover from any lost mobility, reduced speed and increased soreness before tournaments started again.

 

Mid March – Program 1 – General Hypertrophy Focus

We decided with the global virus outlook looking dire and the PGA Tour promising to deliver a 30 day notice before resumption of play, we should focus on hypertrophy (increasing muscle size) until the 30 day notice period was delivered. At that point we would switch to a more familiar power based program in preparation for tournaments starting up again.

Program Breakdown:

– 4 weeks

– 3 sessions per week

– 1 x lower focus (legs, glutes, core)

– 1 x push focus (chest, shoulders, triceps, core)

– 1 x pull focus (back, biceps, core)

– Gradually increasing volume over 4 weeks (more reps and sets to failure)

Training Variables:

Sets: 3 to 4

Reps: 8 to 12

Tempo: 2-0-2 (2 seconds up, no pause, 2 seconds down)

Weight: around 70% of maximum

Rest: 60 seconds, but this can vary when pairing exercises together in supersets or mini circuits

 

Example Workout – Lower Body Focus (legs, glutes, core):

 

Example Exercises:

 

Mid April – Program 2 – Lower Body Hypertrophy Focus

As Cam was about to finish up his first hypertrophy program, there was a fairly clear indication that there would be no play until mid June at the earliest. Knowing that we had 2 more months of training, we decided to continue with another hypertrophy block. This time increasing the focus on the lower body by breaking down the leg work into 2 seperate sessions and ramping up the training volume.

Program Breakdown:

– 4 weeks

– 4 sessions per week

– 2 x lower body focus (1 x quad focused workout and 1 x hamstring / glute focused workout)

– 1 x push focus (chest, shoulders, triceps, core)

– 1 x pull focus (back, biceps, core)

– Gradually increasing volume over 4 weeks (more reps and sets)

Training Variables:

Sets: 3 to 4

Reps: 8 to 12

Tempo: 2-0-2 (2 seconds up, no pause, 2 seconds down)

Weight: around 70% of maximum

Rest: 60 seconds, but this can vary when pairing exercises together in supersets or mini circuits

 

Example Workout – Pull Focus (back, biceps, core):

 

Example Exercises:

Mid May – Program 3 – Power Focus

Once we received confirmation that play would be resuming 11th June at Colonial, we made the call to switch to a power focused program. Moving back to 3 days per week, lowering the volume and increasing the intensity (more weight and more speed in the main lifts).

The idea is to get the body used to moving fast again, reduce muscle soreness to allow better quality golf practice, and supplement the with more mobility work to re-gain any lost range of motion.

We also added some extra grip work because Cam discovered that with the muscle and strength gain, plus lifting increased weight, his grip was failing on key lifts…..not such a bad problem to have!

Program Breakdown:

– 4 weeks

– 3 sessions per week

– 1 x lower body focus (legs, glutes, core, grip)

– 1 x upper body focus (chest, back, biceps, triceps, core, grip)

– 1 x combined focus (legs, glutes, shoulders, core, grip)

– Volume remains constant (same sets and reps), aiming to increase intensity (either weight or speed) over the 4 weeks.

Training Variables:

Sets: 4 to 5

Reps: 3-5 for main exercises, 8-12 for accessory exercises.

Tempo: X-0-1 for main exercises (as fast as possible in up or effort phase, no pause, 1 second down). 2-0-2 for accessory exercises.

Weight: around 85% of maximum for main exercises, around 70% for accessory exercises.

Rest: 90 seconds, but this can vary when pairing exercises together in supersets or mini circuits

 

Example Workout – Combined (legs, glutes, core, shoulders, grip):

 

Example Exercises:

 

If you are interested in receiving some professional guidance for your training, then check out the services on offer from Nick at Golf Fit Pro

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