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	<title>Comments on: Roll Back the Grooves</title>
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	<link>http://www.golfwrx.com/2008/08/10/roll-back-the-grooves/</link>
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		<title>By: Ed</title>
		<link>http://www.golfwrx.com/2008/08/10/roll-back-the-grooves/comment-page-1/#comment-2944</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Tue, 09 Sep 2008 06:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.golfwrx.com/BagChatter/?p=488#comment-2944</guid>
		<description>No. This is all BS to me. The bottom line is that we dont even see the ball checking up on the green as much as it use to. I remember in the 90s as well as early 2000s you would see guys back spin the balls off of the greens. It was rediculous. The bottom line is that all of this groove stuff is alot to do about nothing. It makes the PGA look like its doing somthing. The real rpbolem with the modern game is exactly what the article says is &quot;makiing it more challanging at the pro level but not at the amature level&quot; (is that possible, NO)- that is that driving and rough play dont matter as much any more in regards to scoreing and wining. This is true but it is not a good thing. I want a golfer who can hit the big club straight- and is rewarded for doing so- that is I want a rough that penalizes. 

The reason why the game is boring is because there is no premium for accuracy off of the tee and no penalty for misses. If there was you would have a much more interesting and diverse game. Basically I am sick of watching them play 8 million yard parking lots!</description>
		<content:encoded><![CDATA[<p>No. This is all BS to me. The bottom line is that we dont even see the ball checking up on the green as much as it use to. I remember in the 90s as well as early 2000s you would see guys back spin the balls off of the greens. It was rediculous. The bottom line is that all of this groove stuff is alot to do about nothing. It makes the PGA look like its doing somthing. The real rpbolem with the modern game is exactly what the article says is &#8220;makiing it more challanging at the pro level but not at the amature level&#8221; (is that possible, NO)- that is that driving and rough play dont matter as much any more in regards to scoreing and wining. This is true but it is not a good thing. I want a golfer who can hit the big club straight- and is rewarded for doing so- that is I want a rough that penalizes. </p>
<p>The reason why the game is boring is because there is no premium for accuracy off of the tee and no penalty for misses. If there was you would have a much more interesting and diverse game. Basically I am sick of watching them play 8 million yard parking lots!</p>
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		<title>By: bobsuruncle</title>
		<link>http://www.golfwrx.com/2008/08/10/roll-back-the-grooves/comment-page-1/#comment-2720</link>
		<dc:creator>bobsuruncle</dc:creator>
		<pubDate>Mon, 11 Aug 2008 14:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.golfwrx.com/BagChatter/?p=488#comment-2720</guid>
		<description>Let&#039;s see, there are 3 main aspects of the golf game - long game (driving), medium game (approach), and short game (wedge + putting). 

Jack Nicholas argues that today&#039;s driving length is killing the game and reducing old courses to &quot;Par 3 pitch-and-putts&quot;. He wants something done to the ball to limit the distance it flies. 

It appears here that the &quot;rulers&quot; of the game are more focused on the short game. They already make the pros putt on ice, and now they want to control the &quot;wedge game&quot;.  

I think I prefer Jack&#039;s assessment of the ills of the game. I think it unfair that someone with a slower swing speed should be able to drive it past someone with a higher swing speed (think Tiger), thanks to modern equipment. And I think the short game should separate the men from the boys. Take the long game away from some of today&#039;s young guns (bombers) and let&#039;s see how they fair against the veterans, who invariably have better course management and short games (if they haven&#039;t developed the yips).</description>
		<content:encoded><![CDATA[<p>Let&#8217;s see, there are 3 main aspects of the golf game &#8211; long game (driving), medium game (approach), and short game (wedge + putting). </p>
<p>Jack Nicholas argues that today&#8217;s driving length is killing the game and reducing old courses to &#8220;Par 3 pitch-and-putts&#8221;. He wants something done to the ball to limit the distance it flies. </p>
<p>It appears here that the &#8220;rulers&#8221; of the game are more focused on the short game. They already make the pros putt on ice, and now they want to control the &#8220;wedge game&#8221;.  </p>
<p>I think I prefer Jack&#8217;s assessment of the ills of the game. I think it unfair that someone with a slower swing speed should be able to drive it past someone with a higher swing speed (think Tiger), thanks to modern equipment. And I think the short game should separate the men from the boys. Take the long game away from some of today&#8217;s young guns (bombers) and let&#8217;s see how they fair against the veterans, who invariably have better course management and short games (if they haven&#8217;t developed the yips).</p>
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