Pros: An easy-to-use app that incorporate elevation, humidity and temperature into yardage to give golfers accurate distance measurements.
Cons: As with any product release, there are a couple small functionality issues that need to be addressed to improve user experience. Available for iPhone only.
The Bottom Line: This is a simple and logical app. At a reasonable price point, it will likely attract a wide clientele and will likely be more popular with competitive amateur and professional players.
Knowing how far you hit each club is integral to scoring. Most serious golfers are aware that changes in elevation increase or decrease carry distances by approximately 10 percent for every 5000 feet of elevation. That said, it’s doubtful avid golfers (competitive amateurs and pros included) have a working knowledge of the role temperature and humidity play in determining the flight of a golf ball. This app attempts to bring clarity to this relationship.
Common sense tells you that knowing how far you hit each club is important. Tiger Woods has been quoted as asserting the secret to golf is “being pin high.” Knowing how far you hit each club in your bag is absolutely critical to playing golf well, at any level. Need more? Bill Murchison of PGA.com said the biggest difference between tour pros and average golfers “is the ability to control their distances with their scoring clubs — in particular, their wedges.” If you want to make more putts, hit it closer. If you want to hit it closer, know exactly how far you hit each club!
Anyone can make something complicated. A true genius takes something complicated and makes it simple. Or so goes the thought process of FlagHi co-designers Mark Stratz and Nate Regimbal. After a golf outing to Bandon Dunes and 7&6 drubbing, Stratz couldn’t put his finger on exactly why he had played so poorly, but his distances were consistently inconsistent. One iron flew too far and then next came up well short.
Had Stratz played well that day he might not have woken up at 2 a.m. in a cold sweat screaming, “Eureka.” Okay, that didn’t really happen, but Stratz’s frustration did lead to some late night thinking and eventually the “aha” that it’s not simply elevation that impacts how far a ball flies. If you really want to understand what’s happening to your ball you have to account for temperature and humidity as well.
Fortunately, Stratz knew someone who could take this concept and turn it into something palatable and perhaps profitable. Enter Nate Regimbal. Regimbal used his expertise from his days as an IBM software designer to build out a user interface and to develop algorithms that utilize condition differentials (and a bunch of other NASA type gobbledygook), which eventually resulted in the FlagHi app.
The FlagHi App sells for $4.99 and the “Pro” version, which has the company’s patent-pending “PlaysAs” function, sells for $9.99. Both are available for iPhone in the Apple App Store. According to the company’s, an Android version is in the works.
Even if you aren’t the most tech savvy individual, this app is super easy to use. The first step is to input the “baseline” temperature, elevation and percent-humidity conditions for your home course. The average temperature and percent-humidity information can be found on any website that tracks historical weather data. For the elevation of your home course, you can also look it up online – or there are a variety of free apps you can download that allow you to measure the elevation yourself right at the course. From there, enter the specific carry distance for each club in your bag. You have now finished with configurations and are ready to go. As conditions change, simply input the new temperature, elevation or percent-humidity, and the app shows you the adjusted carry distance for each club. Once the app was set up it took me about 5 minutes to get comfortable moving between screens and features.
That said, there are two tweaks I believe would enhance app usability.
- Prior to using the “PlaysAs” screen (the interface in FlagHi Pro where you enter the distance of a shot and the app then tells you the distance that it actually plays), the app requires the user to first input current condition data on the “Current Distances” interface, which doesn’t allow the “PlaysAs” feature to be used right away independently. I would recommend that the PlaysAs interface allow the user to enter the current playing conditions directly as to streamline this experience.
- When you are on the “Current Distances” interface, if you change any of the current playing condition parameters, the app refreshes the screen and reverts to the default sort order – showing your longest club (probably your Driver). My preference would be to persist the displayed club when making changes, so that the effects of your tweaks to the current conditions can be seen immediately for the club you have displayed. This would allow you to more easily “play around” with the app and see how the playing conditions actually affect the carry distances of that club.
If you’re trying to make a decision between the basic and pro version, and wondering whether or not the $10 is worth it, I’d suggest you pony up the $10. The “PlaysAs” feature is probably the most unique piece of this app and is only available on the Pro version. My hunch is that some of the usability issues will be addressed in the near future and for a one time cost of $10, the pro version will offer the user a more robust experience.
The chief benefit for this type of app is clear to the competitive amateur, collegiate, mini-tour and professional golfer. However, if you’ve ever come up a yard short of carrying a hazard or flew a green and you claimed to have “over-pured it,” my hunch is this app has a lot of benefit for you. You might find yourself saying, “I’m not good enough to care whether my 9 iron goes 137 or 139.” It’s funny how much more people start caring when they know how far they actually hit each club. Golf is a game of inches, for everyone.
Moving forward, I don’t think we’re far off from a synchronized GPS/laser rangefinder that incorporates this type of data to give players a true measure of both visual and theoretical distance in one device. I can see college teams, touring pros and competitive amateurs using this data as a means to prepare for particular courses, conditions and events. To that end, we’ve already seen players hire and invest is statistical breakdowns of particular segments of their games as a means to diagnose and improve. In this case, information is good. And you can’t get too much of a good thing, right?
GolfWRX Spotlight: Tour Edge Exotics EXS Pro hybrid
Hybrids, for many of us, are one of the clubs that don’t get replaced very often. Once we find one that we can confidently hit in pressure situations, it stays in the bag for as long as possible.
I am exactly one of those players as my hybrid has been in the bag since 2015 and has the paint chips and embedded dirt to prove it. That club has been my crutch to lean on when I couldn’t hit anything else straight off the tee, needed to hit the green on a long par 3, or go for the green in two on a par 5.
I wasn’t really looking for a new one when the Exotics EXS Pro showed up at my door, but the shape grabbed my attention, and I had to give it a try.
Tour Edge just announced the Exotics EXS Pro line of woods and they are “from the tour van” with tour-inspired shapes and performance. You can read the whole launch story we did HERE and also read about the new fairway woods.
The EXS Pro hybrid is smaller and has a deeper face than its EXS 220 sibling, giving it a look that better players look for. The shape is initially what got me, as it isn’t a tiny hybrid like we have seen with some other “tour” versions, but it isn’t too large either. The head is also a little more rounded overall, without a sharp toe or other lines. As I am one to hit my hybrid off the tee a good amount, the deep face was welcome—while it isn’t so deep that you can’t hit it off a tight fairway lie. The moveable weights in the sole allow you to adjust the head in order to make it an “anti-left” club that many better players fear.
On the course, I really felt comfortable with the EXS Pro right away. The first shot came off the face feeling hot thanks to the Beta Ti Face that is brazed onto the stainless steel body. The ball speed is really fast and the shot shape was flatter than my previous hybrid setup. If you are a high ball hitter and have a hard time with hybrids, the EXS Pro should be on your shortlist of new ones to try. Better players are going to love being able to flight the ball for windy conditions. Distance is of course fantastic, but it is repeatable and consistent.
The EXS Pro is a little longer than my previous hybrid, but still fitting into the distance that I require. Tour Edge didn’t just make the club longer to add distance, the lofts are pretty standard as the 19-degree I have is only 40.25” long and has a lie angle of 57.25 degrees. Dialing in the EXS Pro should be no problem since they make six lofts between 16 to 22 degrees to fit your gapping needs.
Over the past two weeks, I have found that this EXS Pro does remove the left side of the course. Tour Edge claims it is an anti-left hybrid, and so far I have found that to be nothing short of the truth. Shots are slightly fade biased with the heavier weight in the toe, but you can still easily turn it over and hit it straight. Tight lies or fairly deep rough are no problem with the compact shape and Slipstream sole, making it versatile all over the course. I
like the deeper face for hitting if off the tee and shots where the ball is sitting up in the rough. That deep face just gives me a little more confidence that if I get a little steep with my swing I will still be able to save a decent shot.
My only real complaint is that the EXS Pro’s Slipstream sole collects some dirt, and you have to grab a tee to clean it out, but really nothing that should stop anyone from putting this in their bag.
Overall The Tour Edge Exotics EXS Pro is an anti-left hybrid that is built for better players. What is might not have in total forgiveness it makes up for in lower launch, great distance, and its fade bias. If you have been struggling to find a hybrid to fit your game, the Tour Edge Exotics EXS Pro could be your answer.
GolfWRX Spotlight: Crossrope weighted jump rope & app
An 18-hole round of golf averages out to just under five miles of walking, which on its own is a good workout. Once you throw in some potential uphill trekking you get some serious cardio too, but if you all looking for a quick workout between rounds of golf look no further than Crossrope.
Crossrope – The details
Crossrope is a system of the weighted jump rope that allows you to quickly switch the weight of the ropes you are using to boost your workout—they range from 1/4 lbs all the way up to 2 lbs depending on the kit you start out with. There is an accompanying app that helps you go through multiple workout routines and is available free, or you can upgrade to the entire library of workout routines along with more workout tracking options.
This is NOT your middle school jump rope
The handles are heavy duty and feature precision bearings to allow the rope to move smoothly around as you go through a routine. They are also ergonomic and fit into your hand naturally, which making gripping easy, something that is really nice when you’re swinging a 2 lbs coated steel cable around. The handles also come with a fast clip system to make changing cables depending on your selected workout easier too.
The ropes themselves are made from braided steel and are almost impossible to tangle, allowing them to be easily transported and stored when not in use. All in you are getting a premium piece of workout equipment that is effective and easy to store—hard to same the same thing about a treadmill.
When it comes to a workout, skipping rope is one of the most effective cardio workouts you can do, and with Crossrope, you can get both cardio and low impact weight training when using the heaviest ropes, and follow along with the guided workouts.
As someone that hadn’t used a jump rope in over a decade, starting out lighter was a nice way to ease in before moving up, and I was pleasantly surprised how easy and fun some of the workouts in the app were. If you are looking for a fun way to add something to your workouts, or you just want to try something new to get you into golf course walking shape, this could be right up your alley. To learn more check out crossrope.com
TaylorMade SIM and SIM Max driver review
New for 2020, TaylorMade has launched the new SIM driver family. First the lower spinning SIM then a more forgiving higher spinning SIM Max and a SIM Max D head to help draw the ball for those that need it.
We have seen the tour players using all three of the SIM drivers.
- Keegan Bradley WITB using the SIM Max D
- Tiger Woods WITB using the SIM
- Dustin Johnson WITB using the SIM Max
The SIM, SIM Max, and SIM Max D drivers from TaylorMade feature an asymmetric sole shape as well as a redesigned Inertia Generator. The asymmetric sole shape of the drivers is designed to reduce drag while providing faster clubhead speed, with the redesigned Inertia Generator redistributing weight at the very low-and-back portion of the club in a bid to provide improved forgiveness.
The SIM Max D clubhead contains a heel-bias internal weight with a topline masking to make the clubhead look more open at address to help golfers who struggle with a right-miss.
Other features of the SIM, SIM Max, and SIM Max D drivers includes a speed injected twist face, inverted cone technology, a thru-slot speed pocket, multi-material construction and an adjustable loft sleeve.
Exclusive to the SIM driver is sliding weight technology which allows face angle and flight bias preferences of up to +/-2° loft change and up to +/-20 yards of draw-fade bias.
Here are the individual reviews from GolfWRXers’ trip to The Kingdom.
Tester: Rob “osubuckeyes691“
I’ll start by saying this. SIM is very good. It’s not a magical 30 yards like everyone is talking about here. That comes from being properly fit. But it is good, and with a proper fitting I’d be shocked if you couldn’t find at least slightly better numbers with SIM over any gamer you have.
My current set up is a Callaway Epic Flash SZ Double Diamond with a Fuji Ventus Black 6x. LOW LOW LOW combo…and I still hit it high haha. I live in the low to mid 170s ball speed with spin sometimes getting up to 2700 2800. Drives I hit well, spin around 2100. My miss is a big push slice.
But it is good, and with a proper fitting I’d be shocked if you couldn’t find at least slightly better numbers with SIM over any gamer you have. -Rob
I ended up being fit in to a SIM 9* with the new KBS Tour Driven 70 Category 5. This shaft is super interesting. It’s really hard for me to describe but it has feel, and a lot of it. Spin dropped to about 2400 on my miss right and really, that’s what I was hoping would happen. I wanted something that when I missed, wouldn’t lose me 30 yards. We put the weight in the heel and it really did help straighten out the miss. Huge advantage for me. I knew as someone who swings 120ish I wasn’t going to pick up 20 yards. I wanted to reduce my miss and that’s exactly what SIM was able to do for me. Here is a link to his post in the forums.
Tester: Will “fillwelix“
For my driver fitting, I was with Perry, who was a blast to get to work with. I started by hitting my gamer on Trackman, talking with Perry about what my misses usually are, and what I wanted to get out of the fitting.
I usually don’t have a problem with distance so I told him the biggest thing I was looking for was a tighter dispersion. I don’t have the trackman numbers yet but with my gamer, I was averaging about 110 club head speed, 160-something ball speed, 270-275 carry, 285-290 total. Launching a bit too high but spin was okay.
The thing was seriously nuclear. My club head speed bumped up only about 1 or 2 MPH, but the launch and spin were incredible, as well as ball speed. I topped out at 170 ball speed, which I had never gotten before. -Will
We tried the 10.5 SIM in a Ventus Black 6x, and he gave me a couple tips in my setup, because my AOA was something like 4 or 5 degrees up. The thing was seriously nuclear. My club head speed bumped up only about 1 or 2 MPH, but the launch and spin were incredible, as well as ball speed. I topped out at 170 ball speed, which I had never gotten before. Carrying 295-300, total of 315-320. One shot carried the fence of the driving range at The Kingdom.
Spent some time going through different shafts to see if there was an improvement, played with weights, etc. but the best numbers were with the 10.5 SIM with Ventus Black 6x and the weight all the way in the toe, because my miss is usually left. Here is a link to his post in the forums.
Tester: Nick “n_rones“
I started off with my fittings working with Joe. After some warmup we started with the drivers. Coming in I was playing a Srixon Z785 with a Hzrdus black 6.5 70 gram shaft at 45 inches.
I’m a really tough fit because I have an unusual swing and hit down on the ball heavily with every club. My AOA with the driver was between 5 and 7 down which is pretty nuts I always knew I hit down on it but not that much. I’m still waiting on the trackman date to be emailed to me but with my own driver I was somewhere in the neighborhood of 109 swing speed with a launch angle of 4 degrees and 4000 spin (Ridiculous I know right).
I was able to take it on the course with me that afternoon and hit 12-14 fairways a new record for me and ever ball was easily 15-20 yards longer than I was used to. -Nick
His main goal for me was to get launch up and spin down. The first club he handed me was the Sim 10.5 turned up to 11.25 with a Graphite design IZ 7x. Instantly my launch angle increased and spin dropped. We then went through a few other shafts like graphite design ad di 7x. We came back to the IZ and with a quick change in tee height we ended up where we wanted. We knew with my angle of attack we were never going to get me to super low spin and high launch we just wanted to get it to a manageable number.
By the end of the fit I was hitting the sim with the iz under 3k spin with a couple down at 2500 and 9 degree launch increasing my carry from the 244 range up to the 260-265 range on good swings and we neutralized my cut massively. I was fortunate enough to finish my fit while other guys were still busy so we went right into the build shop and he built me my driver on the spot and gave me a super cool kingdom exclusive headcover. I was able to take it on the course with me that afternoon and hit 12-14 fairways a new record for me and ever ball was easily 15-20 yards longer than I was used to. Most of that is me never being through a proper fitting before but a big factor was I was able to get into the sim head with high loft but it was a great spin killing head for me. Here is a link to his post in the forums.
I am one that gained a good bit of ball speed from getting fit for the SIM driver. My gamer is a Titleist 915D3 9.5* with a Rogue Silver 70X. I wasn’t fit for the driver as I just bought the parts off of the BST. I always felt that I lost yardage due to high spin. The Trackman didn’t lie as I was getting 166mph ball speed and 3000 rpm of spin on well-struck shots. Where this posed a problem was when I was off-center, the ball would be a high right spinner that would lose a lot of distance.
Where I saw great gains was in dispersion. TwistFace just flat out works. Toe shots came back to closer to center, and heal shots faded right back towards center. I also didn’t lose as much yardage. I did pick up about five mph in ball speed. There are a plethora of reasons for this gain and the resulting 20 yard gain in ball flight.
Some could attribute the gain to almost 30 feet of height in ball flight. It could also be because there was 300 less RPM, or over a degree increase in launch angle. Either way, it has proven to me that getting fit by a knowledgeable fitter is crucial. This is the first time that I have been fit for a driver. All the expectations of mine going into this fitting have been met.
The SIM is forgiving. The SIM is aerodynamically superior to what I have been playing. The SIM just flat out performs for me because it doesn’t balloon, it is forgiving on mishits with good direction and ball speed, and it reduced my spin rate. –
The sounds of the SIM line is amazing. The solid “thwack” sound it makes at contact is extremely welcoming. Gone are the days of high pitched aluminum baseball bat sounds. Now, some sounds just sound perfect to me. Johnny Wunder posted a video on Instagram of me hitting a driver, and you can hear the sound. Here is a link to his post in the forums.
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